Adventures Creator Prototype
- Do you like Idle Games or Idle RPGs?
- Have you ever wanted to make your own Idle Game or Idle RPG?
- Do you know how to fill out a form online?
Make Your Own Game!
This prototype lets you quickly build your own Idle RPG, and play it immediately!
All you have to do is to use your imagination, and fill out the game builder form to define items and jobs in the idle game!
If you want to share anything with us (bugs, feature suggestions, etc.) or want to hear when we turn this into a real project, please let us know here: https://forms.gle/49TM22J3jWujjKzdA
How to use Adventure Creator
- When you first launch Adventure Creator, you will see a form you can fill out.
- Every section of the form can be folded away when you click the triangle!
- A sample Adventure(game) data will be filled out for you to check out
- The form has 3 major sections:
- Adventure Detail
- Add general details for your Adventure (game)
- Item Categories
- Add items to your Adventure
- Job Categories
- Add jobs and define inputs and outputs for the job
- Adventure Detail
- There are helpful buttons below the form:
- When you've finished filling out the form, you can press "Validate" to see if you've many any errors on the form
- You can press "Save Locally" to save the changes you made to the form to your browser, so you can come back later
- You can press "Preview Adventure" to play the Adventure you created!
Want to skip the Adventure Creator and just play something?
Scroll to the bottom of the form, and press "Preview Adventure" to play the default prototype that's provided to you!
If you want to add new jobs, change items, etc. you can press "Back to the Builder" any time to go back to the form!
What's Next?
This is just an early prototype. Here's a few 'coming soon' roadmap items:
- Ability to save Adventure Progress
- Ability to define Adventure starting conditions
- Ability to publish Adventures & Play other people's Adventures
- Additional game mechanics:
- Skills, Technology, Events, Effects, Achievements, etc.
- Cross-Adventure interactions
| Updated | 18 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | DetouristCollective |
| Genre | Role Playing |
| Tags | Game engine, Idle |

Comments
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It's possible to create a coordinate system. First, make 2 items labeled 'up' and 'down'. Then, create an 'up' job which increases up by 1 and decreases down by 1. The down job will do the opposite. Now, if you want the creek to be from y = 10 to y = 20, you can add 10 up and -20 down to the input of 'Gather Fresh Water'. Add 10 up and -20 down to output to stop your location from resetting. Repeat everything for x coordinates to make it 2D, but make it 1 or 2 wide.
Also, it's kinda already possible to define starting conditions. Add an item called 'start'. Then, add a job called 'first'. First has a job input of 0 start, and an output of -1 start plus whatever items you start with. As long as nothing increases start, you can never use it again. But as a trade off, it adds more pointless clutter.